So suddenly it's January, 2013. Which means that time has once again gotten away from me and I've been neglecting our humble little blog here. But no time to lament over that now! I have a very good game that I must talk about now, having just finished playing it in it's entirety.Let me begin by saying that I now understand why The Walking Dead game has won Game of the Year 2012 from so many different sources. I've been gaming for a long time, but I can't remember the last time a game got so deeply into my head. The Walking Dead is a point-and-click style game, which means that you have a 3rd person view of the world and can move your character around to interact with items and other characters in the world. Almost everything you do results in the storyline changing based upon your decisions in what actions to take and how you interact with other characters. Seems fairly easy right? Wrong. This game forces you to make very tough, emotionally-intense decisions. AND you have a very limited time to select what you say or do in most cases. For example, you might be forced to take sides when two characters are arguing with each other. If you agree with one, you alienate the other and that could very well screw you over in some way later on in the game. It made me feel so overwhelmed and depressed at one point that I actually had to take a break from playing it for several days. I can't remember the last time a game was intense enough to make me stop playing it. But despite the intensity, the story is well crafted and provides good replay value. I found that right after I made a decision, I wanted to go back the next time I play through it and choose another option, just to see what would happen differently. When Speeder and I have discussed our games with each other, we have found our experiences are very unique. Of course, we found there were certain story progressions that don't change no matter what you choose, but we also found that both of our gaming experiences were very different from one another. Again, great replay value here.
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| Lee Everett |
The graphics of The Walking Dead are beautiful even though the cel-shading style of animation may not be as realistic as other styles. This art style does remind me a lot of the comics though, and I can always appreciate when a development team pays attention to the source material and carries aesthetic details over to the game they make. The animations are smooth for the most part, and the facial expressions and body movements of the characters work well. The only problem I encountered was occasionally having a pause during certain action scenes, and I believe this was due partially to our XBox's disc drive. Other than that, the game ran great.
Like the title of the post says: PLAY THIS GAME. It may be an intensely emotional zombie-filled ride but it's definitely a game that should be played once through. I feel like many people may shy away from it because it is not as action heavy as a lot of other zombie games out there, but that does not stop it from being a truly excellent game. PLAY IT.
Aaaand coming up soon: Dead Space 3, Aliens:Colonial Marines and our Borderlands 2 cos-play.

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